Loading model...
|
Polygons: 0
2 5 2 5
0 9 1 0
1 2 0 3
D O N E
I refined my Three.js integration of the basic 3D viewer. In this step I implemented a completely new GUI using scalable SVG graphics and custom sliders, added the option to render models in wireframe mode, and introduced a pixelation effect for stylized rendering. At the same time, I removed the bloom effect due to alpha blending issues. I also substituted the standard Three.js OutlinePass with a lightweight custom MinimalOutlinePass shader that can generate dark outlines. This way the 3D viewer became both more functional and more visually consistent.
Loading model...
|
Polygons: 0
My content is under copyright according to CC BY-NC-ND 4.0. You must not use the material for commercial purposes. You must give appropriate credit, provide a link to the this site if you repost the material. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.